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    Has no fixed occupation! Summary of the public content of the "Blade&Soul 2" conference

    On February 9th, NCsoft held an online press conference of "Blade&Soul 2" and revealed the new video and game introduction of "Blade&Soul 2".

    At the press conference, NCsoft CEO Jin Zechen showed great confidence in "Blade&Soul 2". He said that "Blade&Soul 2" broke through the technical barriers, not only was created as a brand-new IP, but also has brand-new stories and adventure content, and players can have fun and fun during the game.


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    1. Not a mere sequel, but a brand new start for "Sword Spirit"

    "Blade&Soul 2" is not a mere sequel, but a story about hundreds of years after the disappearance of the heroes of the Hong Sect. Therefore, the plot does not follow the previous work to perform, but restarts, and includes the plot of the previous work.

    The plot of "Blade&Soul 2" begins with a fierce battle between the party trying to destroy life and the guardian of life. After a long battle, dark shards and light shards were scattered all over the world. Later, these fragments became the villains who threatened the world and the rescuers who protected the world, constantly fighting against each other.


    In "Sword and Spirit 2", the battle of the beginning will start anew.


    The new plot begins with a new content called "SAGA". "SAGA" is a plot scattered in various places on the game map. Players need to unlock them one by one and experience the plot of "Blade&Soul 2".


    2. Game occupations and battles, the freedom contained in them


    Unlike the previous game, the game mode will change according to the selected occupation, the game mode of "Blade&Soul 2" will change according to the changes in the weapon equipped. Before the battle, players can equip different weapons according to their needs to play different roles.


    The weapons in "Blade&Soul 2" include swords, axes, boxers, magic cards, bows, and magic clocks. Among them, after the character is equipped with the newly launched weapon "fa bell", it will play a role of combat assistance and support, helping the survival of the sect members. At the same time, the weapon also has a strong mid- and long-range attack capability, and can also be played in single player.


    The "freedom" in the battle is based on the connection between weapons and related conditions. In the game, players can not only manipulate the character to avoid after seeing the enemy attack, but also use the skills of defense and attack at the same time.


    Therefore, in "Sword and Spirit 2", players need to use the corresponding skills according to the enemy's fighting style. The monster's attack method will also change according to the different actions of the player's character, and the player must use the relevant terrain and ground features.


    In "Blade&Soul 2", there are many types of battles between players, starting from one-to-one to many-to-many. The developer said that although "Blade&Soul 2" is a mobile game, it can experience the competition in PC games.


    3. A new experience of "Sword Spirit" provided by a variety of gameplay methods


    At the press conference, CEO Jin Zechen emphasized that light work will be the core element of "Blade&Soul 2". In "Blade&Soul 2", light work is no longer just a means of galloping and flying, but a new medium that will bring a new experience.


    In battle, players can use light skills to dodge other players' attacks or launch jump attacks. At the same time, it can also be used for mountain climbing, water flying, etc., to find hidden content.


    CEO Jin Zechen said that the value of light work in "Blade&Soul 2" lies in opening new maps or killing monsters, and discovering BOSS.



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    There are many gameplays in "Blade&Soul 2" that can be experienced through light work or on foot. Among them are not only the aforementioned "SAGA", but also crusades and explorer levels. Among them, "crimination" is similar to a wild copy, requiring cooperation between players.


    In addition, there are "world challenges" in "Sword and Spirit 2" that players influence the game world. The first BOSS you fight, the first props to be produced, who you meet first, and the player's behavior will be reflected in the game world. Through this process, players can pass through walls that were once inaccessible, discover new copies or BOSS, and make legendary equipment.


    Apr-27-2021

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